Torpor

A short narrative game where you find important objects that link together different scenes and piece together a story. Made in two weeks for Adventure Jam 2016 by Josh O'Caoimh and me. I did the programming, Josh did the art, and we collaborated on everything else. It was written about on Alpha Beta Gamer, PCGamer, and RockPaperShotgun.


"For a game that was created in just 2 weeks, Torpor boasts an exciting and rich gameplay experience that will leave the player questioning how the events connect to one another..." - Alpha Beta Gamer


Platforms: Windows, Mac, Linux(untested)